Loupe - Log - Monitor - Resolve
Gibraltar Namespace / PipeStream Class
Properties Methods


In This Topic
    PipeStream Class Members
    In This Topic

    The following tables list the members exposed by PipeStream.

    Public Constructors
     NameDescription
    Public ConstructorOverloaded.   
    Top
    Public Properties
     NameDescription
    Public PropertyGets a value indicating whether the current stream supports reading. (Inherited from System.IO.MemoryStream)
    Public PropertyGets a value indicating whether the current stream supports seeking. (Inherited from System.IO.MemoryStream)
    Public PropertyGets a value that determines whether the current stream can time out. (Inherited from System.IO.Stream)
    Public PropertyGets a value indicating whether the current stream supports writing. (Inherited from System.IO.MemoryStream)
    Public PropertyGets or sets the number of bytes allocated for this stream. (Inherited from System.IO.MemoryStream)
    Public PropertyGets the length of the stream in bytes. (Inherited from System.IO.MemoryStream)
    Public PropertyGets or sets the current position within the stream. (Inherited from System.IO.MemoryStream)
    Public PropertyGets or sets a value, in miliseconds, that determines how long the stream will attempt to read before timing out. (Inherited from System.IO.Stream)
    Public PropertyThe number of bytes we haven't read yet in the stream.  
    Public PropertyGets or sets a value, in miliseconds, that determines how long the stream will attempt to write before timing out. (Inherited from System.IO.Stream)
    Top
    Public Methods
     NameDescription
    Public MethodAppends a block of bytes to the end of the current stream using data read from buffer.  
    Public MethodBegins an asynchronous read operation. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream)
    Public MethodBegins an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream)
    Public MethodCloses the current stream and releases any resources (such as sockets and file handles) associated with the current stream. Instead of calling this method, ensure that the stream is properly disposed. (Inherited from System.IO.Stream)
    Public MethodOverloaded. Reads the bytes from the current stream and writes them to another stream. (Inherited from System.IO.Stream)
    Public MethodOverloaded. Asynchronously reads all the bytes from the current stream and writes them to another stream, using a specified buffer size and cancellation token. (Inherited from System.IO.MemoryStream)
    Public MethodCreates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from System.MarshalByRefObject)
    Public MethodOverloaded. Releases the unmanaged resources used by the System.IO.MemoryStream class and optionally releases the managed resources. (Inherited from System.IO.MemoryStream)
    Public MethodWaits for the pending asynchronous read to complete. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream)
    Public MethodEnds an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream)
    Public MethodOverrides the System.IO.Stream.Flush method so that no action is performed. (Inherited from System.IO.MemoryStream)
    Public MethodOverloaded. Asynchronously clears all buffers for this stream, and monitors cancellation requests. (Inherited from System.IO.MemoryStream)
    Public MethodReturns the array of unsigned bytes from which this stream was created. (Inherited from System.IO.MemoryStream)
    Public MethodRetrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
    Public MethodObtains a lifetime service object to control the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
    Public MethodReads a block of bytes from the current stream and writes the data to a buffer. (Inherited from System.IO.MemoryStream)
    Public MethodOverloaded. Asynchronously reads a sequence of bytes from the current stream, advances the position within the stream by the number of bytes read, and monitors cancellation requests. (Inherited from System.IO.MemoryStream)
    Public MethodReads a byte from the current stream. (Inherited from System.IO.MemoryStream)
    Public MethodSets the position within the current stream to the specified value. (Inherited from System.IO.MemoryStream)
    Public MethodSets the length of the current stream to the specified value. (Inherited from System.IO.MemoryStream)
    Public MethodWrites the stream contents to a byte array, regardless of the System.IO.MemoryStream.Position property. (Inherited from System.IO.MemoryStream)
    Public MethodDiscard already-read data (up to the read Position) from the stream buffer and reset the buffer length to free memory.  
    Public MethodReturns the array of unsigned bytes from which this stream was created. The return value indicates whether the conversion succeeded. (Inherited from System.IO.MemoryStream)
    Public MethodOverridden. When overridden in a derived class, writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written.Writes a block of bytes to the current stream using data read from a buffer. Writes a block of bytes to the current stream using data read from buffer.  
    Public MethodOverloaded. Asynchronously writes a sequence of bytes to the current stream, advances the current position within this stream by the number of bytes written, and monitors cancellation requests. (Inherited from System.IO.MemoryStream)
    Public MethodWrites a byte to the current stream at the current position. (Inherited from System.IO.MemoryStream)
    Public MethodWrites the entire contents of this memory stream to another stream. (Inherited from System.IO.MemoryStream)
    Top
    Protected Methods
     NameDescription
    Protected MethodAllocates a System.Threading.WaitHandle object. (Inherited from System.IO.Stream)
    Protected MethodOverloaded. Creates a shallow copy of the current System.MarshalByRefObject object. (Inherited from System.MarshalByRefObject)
    Protected MethodProvides support for a System.Diagnostics.Contracts.Contract. (Inherited from System.IO.Stream)
    Top
    See Also