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The following tables list the members exposed by PipeStream.
Public Constructors
Public Properties
Public Methods
| Name | Description |
| Append | Appends a block of bytes to the end of the current stream using data read from buffer. |
| BeginRead | Begins an asynchronous read operation. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream) |
| BeginWrite | Begins an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream) |
| Close | Closes the current stream and releases any resources (such as sockets and file handles) associated with the current stream. Instead of calling this method, ensure that the stream is properly disposed. (Inherited from System.IO.Stream) |
| CopyTo | Overloaded. Reads the bytes from the current stream and writes them to another stream. (Inherited from System.IO.Stream) |
| CopyToAsync | Overloaded. Asynchronously reads all the bytes from the current stream and writes them to another stream, using a specified buffer size and cancellation token. (Inherited from System.IO.MemoryStream) |
| CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from System.MarshalByRefObject) |
| Dispose | Overloaded. Releases the unmanaged resources used by the System.IO.MemoryStream class and optionally releases the managed resources. (Inherited from System.IO.MemoryStream) |
| EndRead | Waits for the pending asynchronous read to complete. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream) |
| EndWrite | Ends an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Inherited from System.IO.Stream) |
| Flush | Overrides the System.IO.Stream.Flush method so that no action is performed. (Inherited from System.IO.MemoryStream) |
| FlushAsync | Overloaded. Asynchronously clears all buffers for this stream, and monitors cancellation requests. (Inherited from System.IO.MemoryStream) |
| GetBuffer | Returns the array of unsigned bytes from which this stream was created. (Inherited from System.IO.MemoryStream) |
| GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from System.MarshalByRefObject) |
| InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from System.MarshalByRefObject) |
| Read | Reads a block of bytes from the current stream and writes the data to a buffer. (Inherited from System.IO.MemoryStream) |
| ReadAsync | Overloaded. Asynchronously reads a sequence of bytes from the current stream, advances the position within the stream by the number of bytes read, and monitors cancellation requests. (Inherited from System.IO.MemoryStream) |
| ReadByte | Reads a byte from the current stream. (Inherited from System.IO.MemoryStream) |
| Seek | Sets the position within the current stream to the specified value. (Inherited from System.IO.MemoryStream) |
| SetLength | Sets the length of the current stream to the specified value. (Inherited from System.IO.MemoryStream) |
| ToArray | Writes the stream contents to a byte array, regardless of the System.IO.MemoryStream.Position property. (Inherited from System.IO.MemoryStream) |
| Trim | Discard already-read data (up to the read Position) from the stream buffer and reset the buffer length to free memory. |
| TryGetBuffer | Returns the array of unsigned bytes from which this stream was created. The return value indicates whether the conversion succeeded. (Inherited from System.IO.MemoryStream) |
| Write | Overridden. When overridden in a derived class, writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written.Writes a block of bytes to the current stream using data read from a buffer. Writes a block of bytes to the current stream using data read from buffer. |
| WriteAsync | Overloaded. Asynchronously writes a sequence of bytes to the current stream, advances the current position within this stream by the number of bytes written, and monitors cancellation requests. (Inherited from System.IO.MemoryStream) |
| WriteByte | Writes a byte to the current stream at the current position. (Inherited from System.IO.MemoryStream) |
| WriteTo | Writes the entire contents of this memory stream to another stream. (Inherited from System.IO.MemoryStream) |
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